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- #if !defined(AFX_CAMWND_H__44B4BA03_781B_11D1_B53C_00AA00A410FC__INCLUDED_)
- #define AFX_CAMWND_H__44B4BA03_781B_11D1_B53C_00AA00A410FC__INCLUDED_
-
- #if _MSC_VER >= 1000
- #pragma once
- #endif // _MSC_VER >= 1000
- // CamWnd.h : header file
- //
- /////////////////////////////////////////////////////////////////////////////
- // CCamWnd window
- class CXYWnd;
-
- class CCamWnd : public CWnd
- {
- DECLARE_DYNCREATE(CCamWnd);
- // Construction
- public:
- CCamWnd();
-
- // Attributes
- public:
-
- // Operations
- public:
-
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CCamWnd)
- protected:
- virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
- //}}AFX_VIRTUAL
-
- // Implementation
- public:
- void ShiftTexture_BrushPrimit(face_t *f, int x, int y);
- void ReInitGL();
- void BenchMark();
- CXYWnd* m_pXYFriend;
- void SetXYFriend(CXYWnd* pWnd);
- virtual ~CCamWnd();
- camera_t& Camera(){return m_Camera;};
- void Cam_MouseControl(float dtime);
- void Cam_ChangeFloor(qboolean up);
-
- protected:
- void Cam_Init();
- void Cam_BuildMatrix();
- void Cam_PositionDrag();
- void Cam_MouseDown(int x, int y, int buttons);
- void Cam_MouseUp (int x, int y, int buttons);
- void Cam_MouseMoved (int x, int y, int buttons);
- void InitCull();
- qboolean CullBrush (brush_t *b);
- void Cam_Draw();
-
-
- brush_t* m_TransBrushes[MAX_MAP_BRUSHES];
- int m_nNumTransBrushes;
- camera_t m_Camera;
- int m_nCambuttonstate;
- CPoint m_ptButton;
- CPoint m_ptCursor;
- CPoint m_ptLastCursor;
- face_t* m_pSide_select;
- vec3_t m_vCull1;
- vec3_t m_vCull2;
- int m_nCullv1[3];
- int m_nCullv2[3];
- bool m_bClipMode;
-
- // Generated message map functions
- protected:
- void OriginalMouseDown(UINT nFlags, CPoint point);
- void OriginalMouseUp(UINT nFlags, CPoint point);
- //{{AFX_MSG(CCamWnd)
- afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
- afx_msg void OnPaint();
- afx_msg void OnDestroy();
- afx_msg void OnClose();
- afx_msg void OnMouseMove(UINT nFlags, CPoint point);
- afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
- afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
- afx_msg void OnMButtonDown(UINT nFlags, CPoint point);
- afx_msg void OnMButtonUp(UINT nFlags, CPoint point);
- afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
- afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
- afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
- afx_msg void OnSize(UINT nType, int cx, int cy);
- afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
-
- /////////////////////////////////////////////////////////////////////////////
-
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
-
- #endif // !defined(AFX_CAMWND_H__44B4BA03_781B_11D1_B53C_00AA00A410FC__INCLUDED_)
-